The Bringer of Night

Session 3 - Using My Religion

The session began with the PCs, Karik and Colin(aka Aargh, The God Of Night), Aargh’s disciple, Etlan and the survivors of the crew of the Fire Drake travelling East on from the village of Huatihuati to the large city, Altepetl (Translation into common is “Settlement” and that is how most Old Worlders refer to it.
They arrive without incident and most of the crew start to unload the cargo.
Colin gives Etlan his blessing and, with a dismissive couple of palm-taps on the side of the face, tells him to go forth and spread his word and establish the first Church of Aargh.
Then the P.C.s, accompanied by Otlotl, the interpreter, set out into the city for a look around.
Altepetl is quite a large, densely populated City with a fairly small centre where the buildings are mostly stone. The buildings in the outer areas are mostly made of wood, even the upmarket ones. Until recently it was quite a small town but around 20 years ago it became the most important trade port between the Old World and the New World. Since then it has grown dramatically.
After some Grasshopper skewers and spiced fish, our intrepid crew decide to try to further their cause by attempting to perform some healing miracles.
A crowded corner in the poor end of town is found to be the perfect venue for such an enterprise. I shall try to describe what happened next:

Colin, a skinny, white teenager, dressed in his heavy robes with Metal Stars and Moons sewn into them, complete with conical wizard’s hat stands on the corner. Karik, a dwarf (also white) dressed in a chainmail hauberk and a full face helmet stands to his right brandishing a length of wood which has a golden dragon’s head and a ship’s bell attached to it. Otlotl looks a lot more like the locals (he actually is a local), chestnut coloured skin and a rather brief costume of feathers held together with leather that is rather more appropriate to the tropical climate.
Colin starts to preach about his powers as the god of night (Otlotl is translating), and asks for a cripple to be brought forth for healing. Punctuating the speech is Karik, shouting “Praise Aargh!” and shaking the dragon’s head stick with the bell on it.
Otlotl brings out a man from the crowd and proceeds to improvise a faith healing ritual. The man is taken in a clearly wants to be healed so he manages to take a few painful steps on his bad leg before Karik swiftly takes him over to one side and sits him down again.
Next up is a blind woman who also goes along with the charade. An intent observer could clearly tell that she is still blind as a bat but fortunately for our PCs, all the sceptics wandered off leaving only rapturous followers.
A group of about 15 people pledge to become followers of Aargh and they are sent off to find “my disciple” Etlan and follow him. (with a couple of dismissive palm-taps on the side of the face of course)
The PCs then change into civvies, do some shopping, buying 6 barrels of cargo to sell back home (without checking with Baha if there is room in the hold, luckily there is), a monkey and a parrot, an ornamental Jaguar-Spear (please add anything I’ve missed).
Next up, an evening of hard drinking, which is rudely interrupted by a gang of local xenophobes. A brawl ensues, OtlOtl dives under a table, Karik wades in and starts swinging fists, Colin starts firing Magic Bolts around. The PCs are easily winning the fight but suddenly, for no reason anyone but Colin can fathom, Colin decides to step up his bolts and fire maximum strength bolts. One of these new high-strength bolts hits one of the gang, killing him instantly in a rather gruesome fashion.
Everybody stops what they are doing and stare, many people wanting to attack Colin but being too scared to act. The party quietly get their things and walk back to the ship.

In the morning, the town officials send word to the captain of the Fire Drake that their ship is no longer welcome in Altepetl and they set off back for Blighty.

The ship is undercrewed (the crew that Baha hired didn’t show up) so work is hard on the ship, everyone is knackered, the PCs go to sleep. While they sleep, Captain Baha turns the ship around and starts sailing back to Hautihauti. He sends three crew to the PCs cabin to subdue them and tie them up. His plan is to kill Colin in front of the people of Huatihuati in the hopes that they will accept him as their new god.

Unfortunately for Baha and his crew, Colin/Aarghs powers as the god of night are beginning to develop and while he sleeps he becomes one with the night, with supernatural awareness of what is going on. He wakes up just before the crew burst through the door and manages to wake Karik. With both Karik and Colin awake, they easily defeat the three airmen. Then they tie them up with their own rope and start to drag them to the deck.

Just before they get to the ladder that leads to the deck, Baha and his first mate Cregg burst out of on of the cabins and start a fight. Colin scarpers to fetch some more rope. Karik defeats Baha and Cregg and ties them up(when Colin gets back, obv).

They threaten the crew and get the story out of them. Baha and Cregg are forced to walk the plank. The rest of the crew are spared, to man the ship.

Now the ship is even more undercrewed so making it back to Blighty might be a bit difficult. The nearest place they can get to (without going back to the New World) is The Rock, a floating island over the middle of the Atlas sea.

At the rock they sell some of the cargo and do some other stuff (update when you find out)

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